Very interesting were speculation about multitexturing capabilities of the texture unit. It was also seen on Intel motherboards, as recently as , and was still used in for server motherboards. The former being easier to fix, Radeon entered the market in the middle of as a first direct competition to Nvidia’s TnL chips. The only added feature is integrated TMDS for flat panels. As the gallery shows the heaviest issue remains inability to filter textures blended via alpha channel. Now with all the texture cache Rage Pro should handle this relatively easily.

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They were ATI’s first graphics solutions to carry the Mobility moniker. In games, performance actually suffered. The long life of R3 architecture after die shrink. As the name says, AFR renders each frame on an independent graphics processor.

It is codenamed mach64LB and as you see the peo was used for discrete cards as well. Initial versions relied on standard graphics memory configurations: Playing like a Pro Per-polygon mip mapping going wrong I already mentioned bilinear aati optimization.

Nevertheless, sales were going strong and R3 architecture was to x2 found in newer and actually updated chips. When it comes to framerates Rage Pro with same bus and memory capacity equals both minimal and average results of Voodoo Graphics.


Very interesting were speculation about multitexturing capabilities atp the texture unit. ATI entered like a graphics giant with more than 1, employees and during the year topped number of 3d chips sold, many of them integrated on motherboards. Despite the poor introduction, the name Rage Pro Turbo stuck, and eventually ATI was able to release updated versions of the driver which granted a visible performance increase in games, however this was still not enough to garner much interest from PC enthusiasts.


In the beginning of happened interesting PR attempt to fake technological update. At least ;ro pixel accuracy was significantly improved but there are still some polygon gaps to be seen in few games.

Finishing words The Rage Pro line may have not been warmly welcomed by gamers in retail, but strong OEM deals were feeding the company better then ever. The processor was known for its well-performing bit color mode, but also its lro dithered bit mode; strangely, the RAGE was not much faster in bit 22x despite the lower bandwidth requirements.

Archived copy as title Pages using deprecated image syntax Commons category link is locally defined. Windows 95 and Mac OS were not supported. This page was xgp edited on 7 Juneat It offered Filtered Ratiometric Expansionwhich automatically adjusted images to full-screen size. Views Read Edit View history. Almost every version of Rage was used in mobile applications, but there were also some special versions of these chips which were optimized for this.

Perhaps the rumor was spawned by the “trilinear” claim.

ATI Rage PRO Turbo AGP Specs | TechPowerUp GPU Database

Not quite there yet, but ATi found it sufficient for years to come. Final driver used for my tests is newest among everything I tried and is probably the only one with optimization for my system. The takeover of ATI had some critics, but the trend of the future seems to be a convergence of CPU and graphics back into a single device and in this regard AMD is doing very well.


Quake 3 even has special rendering path doing this filtering in software, but in some scenarios like with teleports the Rage Pro has to do the job on its own and leave some non-interpolated texel blocks on screen.

But when it arrived at the end of the year in the form of Rageit also demonstrated very advanced design with “full speed” 32 bit depth rendering.

ATI 3D Rage PRO AGP Specs | TechPowerUp GPU Database

With the new driver strongly optimized for popular synthetic benchmark and “Turbo” printed next to Rage Pro on chips ATI tried to create new product. ATI is getting faster Third generation of Rage architecture arrived in summer It integrated a low-voltage differential signaling LVDS transmitter for notebook LCDs and advanced power management block-by-block power control.

The Rage Pro graphics accelerator was the final revision of the Rage architecture and last use of the Rage brand.

If it was design choice, the motivation behind it is a mystery to me. The only added feature is integrated TMDS for flat panels.

Performance When it comes to framerates Rage Pro with same bus and memory capacity equals both minimal and average results of Voodoo Graphics.

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